Dogfight squadron cards (2018)

Bild zu $item.gameThumb0Url Playtime: 60
Min. Age: 7
Number of Players: 1 - 2
Publisher: (Self-Published)
Designers: Mark Ainsworth
Artists: Unknown
Mechanics: Simulation

The game simulates WWI or WWII dogfights with squadrons of fighters and bombers. it has a campaign game to fight a war. the game uses an ordinary deck of playing cards.

Gameplay has one squadron facing out against the other. you draw two cards per plane, these are your manoeuvre cards the four suits representing climb, dive, roll left and right. The cards are chosen but not shown to the enemy player. Each plane can be tailed or tailing or even unopposed. Having an unopposed plane is a big advantage because it can help join in a battle between other planes. each player shows one card if the direction is different then the plane breaks the tail and is tailing the enemy, but if the card is the same then a second card is flipped, if the direction is the same the tailing plane gets a shot, its a simple high low cut, but some cards add effects like ace's a new plane joins your dogfight.

The object of the game is air superiority but the campaign game adds ground targets.

—designer from the publisher



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ag.gameitem.lastUpdated: 2025-04-23 06:45:28.111